Filters: Your search found 6 results.
The nature of technology  
Learning Time:
1 to 2 hours  
Educational Level:
Elementary school  
Instructional Strategies:
Problem-based learning/solving real-world problems  
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Now showing results 1-6 of 6

This activity is a short engineering design challenge to be completed by individual students or small teams. A real-world problem is presented, designing buildings for hurricane-prone areas, but in a simulated way that works in a classroom, after... (View More)

This activity has two purposes: challenge the learner to develop a procedure for investigating a research question and to learn more about factors affecting the dynamics of air in motion. It demonstrates that warm air and cold air differ in weight... (View More)

Learners will design and built a prototype robot. This is lesson 14 of 16 in the MarsBots learning module. This lesson is adapted from "Edible Mars Spacecraft," by Amalia Plummer and Tricia Dieck, which was adapted from Jean Settle's "Edible... (View More)

This activity explores how ancient Sun observers made use of natural and built structures to mark solar alignments observed at different times of the year, particularly around the solstices and equinoxes. In Part 1, the teacher prepares a horizon... (View More)

This is a lesson about designing and building an effective sunshade for a model MESSENGER craft. Learners will build a model of MESSENGER. They will use a scientific approach to solve problems and work as a cooperative team. They will discover their... (View More)

This activity is about planetary rovers. By designing the FIDO (Field Integrated Design and Operations) & Athena Long-Range Rover, learners will be able to identify instrumentation aboard the rover and then create and explain the instrumentation on... (View More)